Gânia (city)

Gânia was the capital city of the Law State, and ultimately became the name applied to the Law State as a whole (see Gânia). It was located on the north-eastern shore of Gân'îllr, the largest lake in the North Wylds. It housed the Spire of Law, and was the seat of the Gânn'aînr. Despite being a million-city, it was not the largest city in Gânia. This was partially due to its rather remote location, but also due to Law-imposed regulations on how many citizens the city would allow. It was the birthplace of Nîjiel Bâl and Nîrliir Hêrl.

Founding
Gânia was founded by a group of renegade Icarii after they had spent two generations fleeing from the Icarus Empire. They came across the relatively fertile flatlands east of a large lake they named Gânn'îllr, and settled there. Almost as soon as they had finished settling, their leaders decided that they should send out scouts to find other civilizations. They scouted out the rivers, and managed to establish trade with the local Ishilian civilizations. For many generations, Gânia prospered on trade, and the Icarii - now having adopted the name "Ishilians" - soon started to construct new settlements far away from Gânia. However, Gânia remained their strongest foothold in the Highlands, and was soon recognized as the capital of their fledgeling nation, Ishilia.

Layout
The city consists of three "layers", each ringed by towering walls. The outer layer is mostly homes and markets, and the most lively place in the entire city. The second contains many production facilities, and also contains a few large barracks to house the town guard. The third and central sector is not so much a part of the city as it is an extension of the Spire of Law - the headquarters of the Gânn'rhêt at the heart of the city. It is filled to the brim with scriptoriums, schools and other neccessary facilities to keep the Law State running smoothly.

Defenses
The entire city is strictly controlled by the Gânn'rhêt, with ten Hêrê'sîrin controlling activity at each gate. At least one Gânn'âr is always present in the city, and most often, the Gânn'aînr, as well. A full Legion is also stationed in the city, in addition to the Spire Guard and the regular Town Guard. In the event of a siege, even one of the three walls can keep most armies out of the city for an extended period of time, and even if they should breach the first, they would still have to fight their way through the city, and two more walls. Only one army ever succeeded in taking the city, and that was the rebel Legion commanded by Nîjiel Bâl, who only succeeded due to mass defections to his cause within the city, leading to open gates and lacking defenses. It should also be noted that this was the only attempt ever made at besieging it.